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Dear Prospective GDD Freshmen,
This is the time of your life to get lost and find yourself. College is when you get a taste of being away from home, being a responsible human being, and exploring what you would like to do with the rest of your life. The time I spent at Quinnipiac felt more like a hit and run. My story might not be nearly as relatable to anyone reading this, but my experience hopefully will leave you with something to ponder. I’m 27 years old, and firmly in the quarter century club. This was my second run through at a university, the first one being a history degree. I’m finishing up this Game Design degree a bit late compared to the average college student. Why am I telling you this? Because I was overconfident. Going into Quinnipiac with a degree and being older than everyone else by at least 5 or 6 years made me subtly think I was better off than everyone else. I looked at this as a means to get in, get a degree in two years and get out. After a semester in, I began to realize how much of an idiot I sounded. Being around so many like minded individuals who live and breath video games was such a breath of fresh air. Everyone wants to help each other flourish, regardless if they are following in the same path. It’s very much a positive environment where people who might have felt like social outcasts at their own high schools feel like it’s their second home. The students in your class and upperclassmen will always be willing to lend a helping hand. Because of this, and knowing I had so much more to learn, I ended up staying an additional year to help boost my abilities. One last thing I want you to try your best to do is work on a project with EVERYONE. Each person you attend classes with will have different ideas, work ethic, creative processes that could contribute to your success in personal growth. On top of that, those that you graduate with are potential connections in the workforce. You need to network in this industry, and besides, you would miss out on so much if you go it alone. The Game Design and Development track will teach everything you need to know about being the best at what you want to be. Have an idea that could lead to something bigger? Speak up. See a person you would like to work with that seems way more talented than you? Ask questions and listen. Programmer, level designer, artist: the work titles are vastly different but you’re all here to make something you’re proud of. Don’t squander this chance and be the future of game design. Your friendly neighborhood game developer, Steven Bischoff
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